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WHAT MAKES IT DIFFERENT

Built for assessment, not just for energy.

Most classroom quiz tools are designed around speed: tap fast, score high, next question. That is genuinely useful for waking a room up. Quizoma is designed around the other half of the job — the quiz you actually have to mark, with fair grading for written answers.

Four differences that matter in practice

1. Written answers are graded properly

This is the reason Quizoma exists. Short written answers are graded against a rule you pick per question — exact, case-sensitive, typo-tolerant, keyword coverage, or numeric equivalence, so 7, seven and 7.0 are one answer, and a mistyped letter is not a zero. If you would rather not leave it to a rule at all, a quiz can be switched to manual marking and nothing in it is graded automatically. Read how to auto-grade short answers fairly.

The usual approach is plain text comparison, which means a student who knows the answer and mistypes one letter gets the same mark as one who left it blank. That does not save you time — it creates work, because now you have to check everything.

2. It survives the school network

Answers are saved to the participant's device the moment they are given, and synced afterwards. A dead connection in the middle of a test is a delay, not a disaster. Anything built around a live buzzer needs the network up for the whole session by design. Joining does need a connection — after that, the room can lose the network without losing the quiz.

3. Free, with every feature included

Today every feature is free to use. Not "free up to a certain number of players", not a trial. No ads either, and no in-app purchases, so nothing in your lesson turns into a pitch aimed at students.

4. Speed does not change the score

Scores are not weighted by how fast somebody tapped. That sounds like a small detail and it isn't: speed scoring quietly rewards the confident guesser over the careful thinker, which is the opposite of what assessment is usually for.

Side by side

Compared with the typical live quiz-game approach:

  Quizoma Typical live quiz-game apps
Cost Free, every feature Free tier plus paid plans for the fuller feature set
Ads and upsells None Varies; upgrade prompts are common
Written short answers Five matching rules + teacher review Usually exact-text matching, if offered
Typo tolerance Configurable per question Rarely configurable
Numeric equivalence 7 = seven = 7.0 Usually text comparison
Partial credit Multiple-correct and written answers Limited
Works with the Wi-Fi down Answers cached on device, synced later (joining needs a connection) Live rounds need a live connection
Speed affects score No — thinking time is not penalised Often yes, by design
Polls Yes, with an anonymous-voting option Varies
PDF report Full report with your comments Often a paid-plan feature
Creating a quiz Android app and web (Studio, beta) Web and mobile
Ready-made quiz library No — you write or import your own Often large public libraries
Taking a quiz Any browser, or the app — 6-character code or QR Any browser — PIN

The right-hand column describes the common pattern across this category rather than any one product; features and pricing vary and change. Everything in the Quizoma column is described in detail on the features page. For a side-by-side with one specific tool, see Quizoma as a Kahoot! alternative, a Quizlet alternative or a Google Forms alternative — each page also says where the other tool is the better choice.

Where Quizoma is not the right choice

If what you need is a five-minute, high-energy review game with a leaderboard and music, Quizoma is not trying to be that. Nor is it the answer if you need to pick a ready-made quiz out of a large public library. Those are real requirements and it is better to rule us out in a minute than after you have written thirty questions.

Concretely, today: quizzes are created in the Android app or in the browser with Quizoma Studio, the online quiz maker (beta), and everyone signs in with a Google account. Taking a quiz works in any browser on any device.

So when should you use it?

  • When the result matters — a class test, a homework check, a compliance check at work (see the quiz maker for staff training), anything you need a report for.
  • When the questions need writing, not tapping — short answers, fill in the blanks, "explain why".
  • When the network is unreliable and a failed round is not acceptable.
  • When there is no budget, and there is not going to be one — and you want a free quiz maker with no ads.

It is free to use, so the cost of trying it on one class test is about ten minutes. See the full flow first, or read who makes Quizoma and why.

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